Simulation»Camera»Attach

Attaches the camera to the currently selected object. If no object is selected, the camera is attached to the world coordinate system (this is the default). When the camera is attached to an object, the camera moves with the object. Standard viewpoints are always in relation to the attached object. The camera can also be attached to an object using the right-mouse “Attach Camera” context menu on that object. The camera can be detached by doing the same in the background. A checkmark in the menu indicates that the camera is attached to an object.